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8 In LVGL you can have multiple displays, each with their own driver and objects. The only limitation…
12 When you create the UI, use `lv_disp_set_default(disp)` to tell the library on which display to cre…
14 Why would you want multi-display support? Here are some examples:
15 - Have a "normal" TFT display with local UI and create "virtual" screens on VNC on demand. (You nee…
21 …efore, the whole concept of multi-display handling is completely hidden if you register only one d…
25 If you pass `NULL` as `disp` parameter to display related functions the default display will usuall…
30 To mirror the image of a display to another display, you don't need to use multi-display support. J…
33 You can create a larger virtual display from an array of smaller ones. You can create it as below:
54 …creen, use `lv_scr_act()`. These functions work on the default display. If you want to specify whi…
56 Screens can be deleted with `lv_obj_del(scr)`, but ensure that you do not delete the currently load…
80 You can manually trigger an activity using `lv_disp_trig_activity(disp)`. If `disp` is `NULL`, the …