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8 In LVGL you can have multiple displays, each with their own driver and objects. The only limitation…
15 - Have a "normal" TFT display with local UI and create "virtual" screens on VNC on demand. (You nee…
36 3. Send the buffer's content to each real display with the truncated area.
45 … high-level root objects associated with a particular display. One display can have multiple scree…
54 …_scr_act(disp)` and `lv_disp_load_scr(disp, scr)`. A screen can be loaded with animations too. Rea…
56 Screens can be deleted with `lv_obj_del(scr)`, but ensure that you do not delete the currently load…
65 …ixing algorithms need to be used by LVGL so this feature needs to enabled with `LV_COLOR_SCREEN_TR…
70 - Set the screen's opacity to `LV_OPA_TRANSP` e.g. with `lv_obj_set_style_bg_opa(lv_scr_act(), LV_O…
71 - Set the display opacity to `LV_OPA_TRANSP` with `lv_disp_set_bg_opa(NULL, LV_OPA_TRANSP);`
77 … display. Every use of an [Input device](/overview/indev) (if [associated with the display](/porti…
85 The background color is a simple color to fill the display. It can be adjusted with `lv_disp_set_bg…
87 …t` variable (converted image data) to be used as wallpaper. It can be set with `lv_disp_set_bg_ima…
88 If a background image is configured the background won't be filled with `bg_color`.
90 The opacity of the background color or image can be adjusted with `lv_disp_set_bg_opa(disp, opa)`.