Lines Matching full:it
17 …al value to set the width/height of an object to involve all the children. It's similar to `auto` …
38 …e redrawing the screen LVGL checks if there are any "dirty" objects. If so it refreshes their posi…
46 As it's described in the [Using styles](#using-styles) section, coordinates can also be set via sty…
64 lv_obj_remove_style_all(obj1); /*It removes the set sizes*/
91 In some cases it's convenient to change the origin of the positioning from the default top left. If…
113 It's quite common to align a child to the center of its parent, therefore a dedicated function exis…
123 The functions introduced above align the object to its parent. However, it's also possible to align…
165 The size settings support a special value: `LV_SIZE_CONTENT`. It means the object's size in the res…
189 - It makes it easy to set the width/height/etc. for several objects together. E.g. make all the sli…
190 - It also makes possible to modify the values in one place.
212 Now you want to move a button up a little when it's pressed.
234 This works, but it's not really flexible because the pressed coordinate is hard-coded. If the butto…
260 The translation actually moves the object. That means it makes the scrollbars and `LV_SIZE_CONTENT`…
270 This code enlarges a button when it's pressed:
341 /*Will be called automatically if it's required to reposition/resize the children of "obj" */