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38 Instead, the objects are marked as "dirty" and before redrawing the screen LVGL checks if there are…
46 As it's described in the [Using styles](#using-styles) section, coordinates can also be set via sty…
47 To be more precise, under the hood every style coordinate related property is stored as a style pro…
49 This is an internal mechanism and doesn't matter much as you use LVGL. However, there is one case i…
58 the earlier set coordinates will be removed as well.
153 The width and the height of an object can be set easily as well:
170 …ze of an object's bounding box but the size of the content area can be set as well. This means an …
206 As you will see below there are some other great features of size and position setting.
211 Let's say the there are 3 buttons next to each other. Their position is set as described above.
234 …is hard-coded. If the buttons are not at y=100, `style_pressed` won't work as expected. Translatio…
256 Percentage values can be used in translations as well. The percentage is relative to the size of th…
264 Similarly to position, an object's size can be changed relative to the current size as well.
292 Percentage values can be used as well which are relative to the size of the parent's content area.
322 …AG_IGNORE_LAYOUT` The object is simply ignored by the layouts. Its coordinates can be set as usual.
323 - `LV_OBJ_FLAG_FLOATING` Same as `LV_OBJ_FLAG_IGNORE_LAYOUT` but the object with `LV_OBJ_FLAG_FLOAT…