Lines Matching refs:ref
15 - Powerful building blocks such as :ref:`buttons, charts, lists, sliders, images <widgets>`, etc.
23 - :ref:`OS <threading>`, external memory and :ref:`GPU <draw>` are supported but not required
26 - :ref:`Simulator <simulator>` to start embedded GUI design on a PC without embedded hardware
28 - Binding to :ref:`MicroPython`
71 To make the LVGL project sustainable, please consider :ref:`contributing` to the project.
72 You can choose from many different ways of contributing See :ref:`contributing` such as simply writ…
124 The changes are recorded in :ref:`changelog`.
178 …y via parallel port, SPI, RGB interface or anything else and fulfills the :ref:`requirements` is s…
203 See the :ref:`display` section to learn more.
211 * Enable :ref:`logging`.
215 … * Be sure you are using one of the methods for thread management as described in :ref:`threading`.
222 :ref:`tick_interface` and are calling :cpp:func:`lv_timer_handler` as prescribed in
223 :ref:`timer_handler`.
225 Learn more in the :ref:`tick_interface` and :ref:`timer_handler` sections.
232 "*display flush callback*" as per :ref:`flush_callback` section.
302 progress. There are several ways to do this. See the :ref:`threading` section to