Lines Matching refs:button
14 each button uses only eight extra bytes of memory instead of the ~100-150
55 have 2 buttons each with 50% width and a second row with 1 button having
75 Each button's behavior can be customized with the following control flags:
77 - :cpp:enumerator:`LV_BUTTONMATRIX_CTRL_HIDDEN`: Hides button; it continues to hold its space in la…
78 …T`: Do not emit :cpp:enumerator:`LV_EVENT_LONG_PRESSED_REPEAT` events while button is long-pressed.
79 - :cpp:enumerator:`LV_BUTTONMATRIX_CTRL_DISABLED`: Disables button like :cpp:enumerator:`LV_STATE_D…
81 - :cpp:enumerator:`LV_BUTTONMATRIX_CTRL_CHECKED`: Make the button checked. It will use the :cpp:enu…
83 - :cpp:enumerator:`LV_BUTTONMATRIX_CTRL_POPOVER`: Show button text in a pop-over while being presse…
90 To set and clear a button's control flags, use
95 respectively. ``button_id`` is a zero-based button index (0 = first button).
118 :cpp:expr:`lv_buttonmatrix_set_one_checked(btn_matrix, true)` to allow only one button to
128 - :cpp:enumerator:`LV_EVENT_VALUE_CHANGED`: Sent when a button is pressed/released or
130 the pressed/released button.
132 :cpp:expr:`lv_buttonmatrix_get_selected_button(btn_matrix)` returns the index of the button
133 most recently released (the button with focus) or :cpp:enumerator:`LV_BUTTONMATRIX_BUTTON_NONE`
134 if no such button was found.
137 to the text of the button specified by zero-based index ``button_id``.
154 - :cpp:enumerator:`LV_KEY_ENTER` To press/release the selected button
157 enter/leave edit mode and simply long pressing a button to make it
161 the button will not be activated upon leaving edit mode.