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13 To create an input device on the :ref:`default_display`:
40 Input devices that can click points on the display belong to the POINTER
88 gestures to their parents so they can be detected on the Screen Widget in the
122 If you did some action on a gesture you can call
131 A "Crown" is a rotary device typically found on smart watches.
140 event or scroll the widget based on the ``editable`` flag in the widget's class.
145 The rotary sensitivity can be adjusted on 2 levels:
163 is detected a ``LV_EVENT_GESTURE`` is passed to the object on which the
233 keypad or encoder. It works similar to the *TAB* key on the PC to select an element
275 - By turning the encoder you can focus on the next/previous object.
276 - When you press the encoder on a simple object (like a button), it will be clicked.
277 - If you press the encoder on a complex object (like a list, message box, etc.)
308 and you press some letter on a keyboard, the keys will be sent and inserted into the
344 - :cpp:enumerator:`LV_KEY_DEL`: Delete (e.g. a character on the right in a :ref:`Text Area <lv_text…
345 - :cpp:enumerator:`LV_KEY_BACKSPACE`: Delete (e.g. a character on the left in a :ref:`Text Area <lv…
383 object. Depending on the Widget's type, a short or long press of
458 will simulate the pressing on the assigned coordinate, similar to a touchpad.
516 feedback for the user, e.g. to play a sound on :cpp:enumerator:`LV_EVENT_CLICKED`.