Lines Matching full:with

24 :cpp:struct:`lv_image_dsc_t` structure with the following fields:
44 To deal with files you need to add a storage *Drive* to LVGL. In short,
67 Uses a palette with 2, 4, 16 or 256 colors and stores each pixel in 1, 2, 4 or 8 bits.
69 …**Only stores the Alpha value with 1, 2, 4 or 8 bits.** The pixels take the color of ``style.img_r…
80 - **Byte 3**: Alpha (only with :cpp:enumerator:`LV_COLOR_FORMAT_NATIVE_WITH_ALPHA`)
84 - **Byte 2**: Alpha byte (only with :cpp:enumerator:`LV_COLOR_FORMAT_NATIVE_WITH_ALPHA`)
87 - **Byte 2**: Alpha byte (only with :cpp:enumerator:`LV_COLOR_FORMAT_NATIVE_WITH_ALPHA`)
90 with one of the built-in color formats and an external :ref:`Image decoder <overview_image_decoder>`
159 The simplest way to use an image in LVGL is to display it with an
172 If the image was converted with the online converter, you should use
219 converter and select ``Raw`` or ``Raw with alpha`` format.
237 Here's an example of getting LVGL to work with PNG images.
324 decoded_area->y2 = decoded_area->y1; /* decode line-by-line, starting with the first line */
398 The ``color`` parameter is used only with ``LV_COLOR_FORMAT_A1/2/4/8``
410 …/* Do something with `dsc->decoded`. You can copy out the decoded image by `lv_draw_buf_dup(dsc.de…
523 The size of cache (in bytes) can be defined with
527 The size of cache can be changed at run-time with
529 and get with :cpp:expr:`lv_cache_get_max_size()`.
554 If there is no more space in the cache, the entry with *usage_count == 0*
634 /* Replace existing cache manager with the new one. */