Lines Matching refs:list
56 :next: a link to the next drawing task in the list.
58 Draw Tasks are collected in a list and periodically dispatched to Draw Units.
71 During LVGL's initialization (:cpp:func:`lv_init`), a list of Draw Units is created.
73 Software Drawing Unit enters itself at the head of that list. If your platform has
75 they are added to this list during LVGL's initialization. If you are adding your own
76 Draw Unit(s), you add each available drawing unit to that list by calling
78 function, the newly-created draw unit is added to the head of that list, pushing
79 already-existing draw units further back in the list, making the earliest Draw Unit
80 created last in the list. The order of this list (and thus the order in which
84 Building this list (and initializing the Draw Units) is normally handled automatically
122 The sequence of the Draw Unit list (with the Software Draw Unit at the end) also
163 - list of Draw Units
164 - list of Display(s)
166 - Layer(s): Each Display has its own list of Layers
168 - Draw Tasks: Each Layer has its own list of Draw Tasks