Lines Matching refs:func
92 - :cpp:func:`lv_screen_active`,
93 - :cpp:func:`lv_layer_top`,
94 - :cpp:func:`lv_layer_sys`, and
95 - :cpp:func:`lv_layer_bottom`.
106 :cpp:func:`lv_screen_load` or :cpp:func:`lv_screen_load_anim`.
119 placed there with :cpp:func:`lv_indev_set_cursor`).
181 to :cpp:func:`lv_display_set_resolution` or :cpp:func:`lv_display_set_rotation`.
218 To set another :ref:`display` as the Default Display, call :cpp:func:`lv_display_set_default`.
280 then waits until :cpp:func:`lv_display_flush_ready` is called
370 By using :cpp:func:`lv_display_flush_ready` LVGL will spin in a loop
373 However with the help of :cpp:func:`lv_display_set_flush_wait_cb` a custom
378 :cpp:func:`lv_display_flush_ready` is used.
392 driver chip(s) do not support rotation, :cpp:func:`lv_draw_sw_rotate` can be used to
548 When setting up the buffers for rendering (:cpp:func:`lv_display_set_buffers`), make the buffer 8 b…
559 The :cpp:func:`lv_draw_sw_i1_convert_to_vtiled` function is used to convert a draw
567 :cpp:func:`lv_draw_sw_i1_convert_to_vtiled` in :file:`src/draw/sw/lv_draw_sw.c`.
678 .. note:: :cpp:func:`lv_timer_handler` and :cpp:func:`_lv_display_refr_timer` must not run at the s…
689 :cpp:func:`lv_timer_handler` in every :c:macro:`LV_DEF_REFR_PERIOD` milliseconds.
691 invalid areas immediately. The refreshing will happen in :cpp:func:`lv_refr_now`
694 The parameter of :cpp:func:`lv_refr_now` is a display to refresh. If ``NULL`` is set