Lines Matching refs:bytes
241 - ``buf_size_in_bytes`` size of buffer(s) in bytes
422 /*Calculate the source stride (bytes in a line) from the width of the area*/
481 - :c:macro:`LV_COLOR_DEPTH` ``32``: XRGB8888 (4 bytes/pixel)
482 - :c:macro:`LV_COLOR_DEPTH` ``24``: RGB888 (3 bytes/pixel)
483 - :c:macro:`LV_COLOR_DEPTH` ``16``: RGB565 (2 bytes/pixel)
484 - :c:macro:`LV_COLOR_DEPTH` ``8``: L8 (1 bytes/pixel)
499 In case of RGB565 color format it might be required to swap the 2 bytes
504 can be called in the :ref:`flush_callback` to swap the bytes.
526 The :cpp:expr:`LV_COLOR_FORMAT_I1` format assumes that bytes are mapped to rows (i.e., the bits of …
548 … up the buffers for rendering (:cpp:func:`lv_display_set_buffers`), make the buffer 8 bytes larger.
549 This is necessary because LVGL reserves 2 x 4 bytes in the buffer, as these are assumed to be used …
555 meaning ``(horizontal_resolution x vertical_resolution / 8) + 8`` bytes.