Lines Matching refs:function
26 *animator* function, which has the following prototype:
87 /* Set the "animator" function */
145 with fixed steps) over the duration of the Animation. A *Path* is a function which
158 Alternately, you can provide your own Path function.
161 by default. If you want to use a different Path (including a custom Path function
164 If you provide your own custom Path function, its prototype is:
182 ``start`` and ``end`` value. For such cases there is a utility function
202 To do this, pass a non-zero value to this function to set the duration for the
220 an internal object that is a *live, running* Animation. This function returns a
292 This function returns a Boolean value indicating whether any *live, running*
348 Call :cpp:expr:`lv_anim_timeline_set_progress(timeline, progress)` function to set the
355 Call :cpp:expr:`lv_anim_timeline_get_playtime(timeline)` function to get the total
358 Call :cpp:expr:`lv_anim_timeline_get_reverse(timeline)` function to get whether the
361 Call :cpp:expr:`lv_anim_timeline_delete(timeline)` function to delete the Animation Timeline.