Lines Matching full:time
7 Animations allow you to define the way something should move or change over time, and
11 appearance, size or location over time. But because it is --- at its core --- a
12 generic change-over-time manager, complete with a variety of optional event
17 specified time period. It allows you to specify what object it applies to (the
21 This variation over time can be linear (default), it can be on a path (curve) that
52 The number of Animations that can be playing at the same time for a given object with
54 be playing at the same time is limited only by available RAM and CPU time for:
102 /* Time to wait before starting the Animation [ms] */
118 lv_anim_set_reverse_duration(&anim_template, time);
174 Speed vs Time
290 to call it a second time --- no damage will occur.
324 ``start_time`` is the start time of the Animation on the Timeline. Note that