Lines Matching refs:is
13 The driver within LVGL is designed to work with an
28 If OS is enabled, a synchronization primitive will be used to
36 which is only concerned with a specific layer of the LTDC peripheral, meaning
53 ``my_ltdc_framebuffer_address`` is the framebuffer configured for use by
54 LTDC. ``optional_other_full_size_buffer`` can be another buffer which is the same
56 mode, or ``NULL`` otherwise. ``my_ltdc_layer_index`` is the layer index of the
60 if enough memory is available. Single-buffered mode is what you should use
61 if memory is very scarce. If there is almost enough memory for double-buffered
84 a single buffer if :c:macro:`LV_ST_LTDC_USE_DMA2D_FLUSH` is enabled.
90 :cpp:expr:`lv_display_set_rotation(disp, rotation)` where rotation is one of
92 or :cpp:enumerator:`LV_DISP_ROTATION_270`. The rotation is initially
95 The rotation is done in software and only works if the display was
98 is used.
104 partial buffers in parallel with other LVGL tasks, whether or not OS is
105 enabled. If the display is not partial, then there is no need to enable this
108 Additionally it is possible to mix layers that have color format on
122 is a way to quick way to get started with LTDC on LVGL.