Lines Matching full:your
17 this doesn't appear, or doesn't work, you can review your project
22 Now that the source files are included in your project, follow the instructions to
47 - In your ``main()`` function, after initialising your CPU,
76 - Add a call to :cpp:func:`lv_timer_handler` inside your ``while(1)`` loop:
89 …file (the name will depend on your specific MCU), and update the :cpp:func:`SysTick_Handler` funct…
111 - Finally, write the callback function, ``my_flush_cb``, which will send the display buffer to your…
112 one example, but it will vary depending on your setup.
152 \* ``#include "lvgl.h"`` \* Create your frame buffer(s) as global variables:
159 /* TODO: Declare your own BUFF_SIZE appropriate to your system. */
165 - In your ``main`` function, after your peripherals (SPI, GPIOs, LCD
239 buffer to your LCD. The specifics of this function will vary
299 If your STM device has a NeoChrom GPU, you can use the :ref:`Nema GFX renderer <nema_gfx>` instead.