Lines Matching refs:unit
40 - In order to use PXP as a draw unit, select in "lv_conf.h": Set :c:macro:`LV_USE_DRAW_PXP` to `1`.
53 PXP is enabled as a draw unit or to rotate the screen, no user code is required:
61 During PXP initialization, a new draw unit `lv_draw_pxp_unit_t` will be created
86 preferred score and the draw unit id will be set to the task. An `score` equal
92 unit for processing.
94 `_pxp_delete()` will cleanup the PXP draw unit.
169 - "src/draw/nxp/pxp/lv_draw_pxp.c": draw unit initialization
261 During VGLite initialization, a new draw unit `lv_draw_vglite_unit_t` will be
285 preferred score and the draw unit id will be set to the task. An `score` equal
291 VGLite draw unit for processing.
293 `_vglite_delete()` will cleanup the VGLite draw unit.
406 - "src/draw/nxp/vglite/lv_draw_vglite.c": draw unit initialization