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108 This section describes special cases in which LVGL's behavior might be
122 coordinates were just changed, LVGL needs to be forced to recalculate
137 coordinates can also be set via style properties. To be more precise,
143 However, there is one case in which you need to be aware of the
156 the earlier set coordinates will be removed as well.
162 /* The size of obj1 will be set back to the default in the end */
211 that call, that "anchor" will be remembered until another one is established.
212 In other words, every futire x and y setting for that Widget will be relative to the
225 9 convenient "anchors" can be used with these functions:
261 where ``align`` can be done of the following:
300 The width and the height of a Widget can be set easily as well:
316 the Widget's size in the respective direction will be set to the size of
318 be considered and children on the top and left remain cropped. This
321 Widgets with :cpp:enumerator:`LV_OBJ_FLAG_HIDDEN` or :cpp:enumerator:`LV_OBJ_FLAG_FLOATING` will be
325 size of the content area can be set as well. This means a Widget's
326 bounding box will be enlarged with the addition of padding.
333 The size of the bounding box and the content area can be retrieved with
349 By default, Widgets can be clicked only within their bounding area. However,
350 especially with small Widgets, it can be helpful to make a Widget's "clickable" area
370 - The values can be partially overwritten by other styles. For example
376 - Style transitions can be used to make the coordinate changes smooth.
392 complex features can be used via styles.
429 work as expected. Translations can be used to solve this:
452 Percentage values can be used in translations as well. The percentage is
458 even laid out Widgets' position can be translated.
471 Similarly to position, a Widget's size can be changed relative to the
512 Percentage values can be used as well which are relative to the size of
536 can be used to automatically arrange the children into a line or column,
563 There are some flags that can be used on Widgets to affect how they
567 …AG_IGNORE_LAYOUT` The Widget is simply ignored by the layouts. Its coordinates can be set as usual.
568 …RE_LAYOUT` but the Widget with :cpp:enumerator:`LV_OBJ_FLAG_FLOATING` will be ignored in :c:macro:…
570 These flags can be added/removed with :cpp:expr:`lv_obj_add_flag(widget, FLAG)` and :cpp:expr:`lv_o…
576 LVGL can be freely extended by a custom layout like this:
590 … /* Will be called automatically if it's required to reposition/resize the children of "obj" */
593 Custom style properties can be added which can be retrieved and used in