Lines Matching refs:int32_t

75 static int32_t rnd_next(int32_t min, int32_t max);
77 static void shake_anim_y_cb(void * var, int32_t v);
78 static void fall_anim(lv_obj_t * obj, int32_t y_max);
79 static void scroll_anim(lv_obj_t * obj, int32_t y_max);
80 static void scroll_anim_y_cb(void * var, int32_t v);
81 static void color_anim_cb(void * var, int32_t v);
140 int32_t hor_cnt = ((int32_t)lv_obj_get_content_width(scr)) / 160; in multiple_rgb_images_cb()
141 int32_t ver_cnt = ((int32_t)lv_obj_get_content_height(scr)) / 160; in multiple_rgb_images_cb()
146 int32_t y; in multiple_rgb_images_cb()
148 int32_t x; in multiple_rgb_images_cb()
167 int32_t hor_cnt = ((int32_t)lv_obj_get_content_width(scr)) / 160; in multiple_argb_images_cb()
168 int32_t ver_cnt = ((int32_t)lv_obj_get_content_height(scr)) / 160; in multiple_argb_images_cb()
173 int32_t y; in multiple_argb_images_cb()
175 int32_t x; in multiple_argb_images_cb()
194int32_t hor_cnt = ((int32_t)lv_obj_get_content_width(scr)) / 240; /*240 instead of 160 to have l… in rotated_argb_image_cb()
195 int32_t ver_cnt = ((int32_t)lv_obj_get_content_height(scr)) / 240; in rotated_argb_image_cb()
200 int32_t y; in rotated_argb_image_cb()
202 int32_t x; in rotated_argb_image_cb()
220 int32_t hor_res = lv_display_get_horizontal_resolution(NULL); in multiple_labels_cb()
221 int32_t ver_res = lv_display_get_vertical_resolution(NULL); in multiple_labels_cb()
230 int32_t hor_cnt = ((int32_t)lv_obj_get_content_width(scr)) / (s.x * 3 / 2); in multiple_labels_cb()
231 int32_t ver_cnt = ((int32_t)lv_obj_get_content_height(scr)) / (s.y * 3); in multiple_labels_cb()
236 int32_t y; in multiple_labels_cb()
238 int32_t x; in multiple_labels_cb()
260 int32_t hor_res = lv_display_get_horizontal_resolution(NULL); in screen_sized_text_cb()
261 int32_t ver_res = lv_display_get_vertical_resolution(NULL); in screen_sized_text_cb()
283 int32_t hor_cnt = ((int32_t)lv_obj_get_content_width(scr)) / 160; in multiple_arcs_cb()
284 int32_t ver_cnt = ((int32_t)lv_obj_get_content_height(scr)) / 160; in multiple_arcs_cb()
289 int32_t y; in multiple_arcs_cb()
291 int32_t x; in multiple_arcs_cb()
318 int32_t hor_cnt = ((int32_t)lv_obj_get_content_width(scr)) / 350; in containers_cb()
319 int32_t ver_cnt = ((int32_t)lv_obj_get_content_height(scr)) / 170; in containers_cb()
324 int32_t y; in containers_cb()
326 int32_t x; in containers_cb()
342 int32_t hor_cnt = ((int32_t)lv_obj_get_content_width(scr)) / 350; in containers_with_overlay_cb()
343 int32_t ver_cnt = ((int32_t)lv_obj_get_content_height(scr)) / 170; in containers_with_overlay_cb()
348 int32_t y; in containers_with_overlay_cb()
350 int32_t x; in containers_with_overlay_cb()
369 int32_t hor_cnt = ((int32_t)lv_obj_get_content_width(scr)) / 350; in containers_with_opa_cb()
370 int32_t ver_cnt = ((int32_t)lv_obj_get_content_height(scr)) / 170; in containers_with_opa_cb()
375 int32_t y; in containers_with_opa_cb()
377 int32_t x; in containers_with_opa_cb()
394 int32_t hor_cnt = ((int32_t)lv_obj_get_content_width(scr)) / 350; in containers_with_opa_layer_cb()
395 int32_t ver_cnt = ((int32_t)lv_obj_get_content_height(scr)) / 170; in containers_with_opa_layer_cb()
400 int32_t y; in containers_with_opa_layer_cb()
402 int32_t x; in containers_with_opa_layer_cb()
419 int32_t hor_cnt = ((int32_t)lv_obj_get_content_width(scr)) / 400; in containers_with_scrolling_cb()
420 int32_t ver_cnt = ((int32_t)lv_obj_get_content_height(scr)) / (120 + 32); in containers_with_scrolling_cb()
428 int32_t y; in containers_with_scrolling_cb()
430 int32_t x; in containers_with_scrolling_cb()
605 int32_t row = draw_dsc_base->id1; in table_draw_task_event_cb()
657 int32_t col_w = lv_obj_get_content_width(table) / 4; in summary_create()
665 int32_t total_avg_fps = 0; in summary_create()
666 int32_t total_avg_cpu = 0; in summary_create()
667 int32_t total_avg_render_time = 0; in summary_create()
668 int32_t total_avg_flush_time = 0; in summary_create()
669 int32_t valid_scene_cnt = 0; in summary_create()
680 int32_t cnt = scenes[i].measurement_cnt - 1; in summary_create()
735 static void color_anim_cb(void * var, int32_t v) in color_anim_cb()
755 static void arc_anim_cb(void * var, int32_t v) in arc_anim_cb()
775 static void scroll_anim_y_cb(void * var, int32_t v) in scroll_anim_y_cb()
780 static void scroll_anim(lv_obj_t * obj, int32_t y_max) in scroll_anim()
795 static void shake_anim_y_cb(void * var, int32_t v) in shake_anim_y_cb()
800 static void fall_anim(lv_obj_t * obj, int32_t y_max) in fall_anim()
851 static int32_t rnd_next(int32_t min, int32_t max) in rnd_next()
892 int32_t t = min; in rnd_next()
897 int32_t d = max - min; in rnd_next()
898 int32_t r = (rnd_map[rnd_act] % d) + min; in rnd_next()