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9 		bool "Check this to not use custom lv_conf.h"
20 Color depth to be used.
123 Used to initialize default sizes such as widgets sized, style paddings.
124 (Not so important, you can adjust it to modify default sizes and spaces)
129 prompt "Default operating system to use"
181 Align the stride of all layers and images to this bytes.
187 Align the start address of draw_buf addresses to this bytes.
194 Requirements: The rendering engine needs to support 3x3 matrix transformations.
197 int "Optimal size to buffer the widget with opacity"
211 it should be enough to store the largest widget too (width x height x 4 area).
212 Set it to 0 to have no limit.
219 If FreeType or ThorVG is enabled, it is recommended to set it to 32KB or more.
225 Required to draw anything on the screen.
273 int "Luminance threshold for a pixel to be active"
291 Must deploy arm-2d library to your project and add include PATH for "arm_2d.h".
298 Disabling this allows arm2d to work on its own (for testing only)
321 LV_DRAW_SW_SHADOW_CACHE_SIZE is the max shadow size to buffer, where
333 Set to 0 to disable caching.
340 ASM mode to be used
383 …Queue multiple tasks and flash them once to the GPU. The task ready state will be send asynchronou…
400 bool "Use PXP to rotate display"
444 GPU will try to batch these many draw tasks
447 bool "Enable border to simulate shadow"
482 string "the header file for LVGL to include for DMA2D"
491 if enabled, the user is required to call
513 bool "A lot of logs to give detailed information"
539 If not set the user needs to register a callback with `lv_log_register_print_cb`.
616 string "Header to include for the custom assert function"
619 Add a custom handler when assert happens e.g. to restart the MCU
641 string "Header to include for the custom 'lv_global' function"
646 int "Default image cache size. 0 to disable caching"
658 int "Default image header cache count. 0 to disable caching"
674 Increase this to allow more stops.
690 bool "Use cache to speed up getting object style properties"
693 Add 2 x 32 bit variables to each lv_obj_t to speed up getting style properties
696 bool "Add id field to obj"
705 bool "Use builtin method to deal with obj ID"
714 bool "Use name to access property"
718 Add a name table to every widget class, so the property can be accessed by name.
726 Use thorvg to simulate VG-Lite hardware behavior, it's useful
769 bool "For big endian systems set to 1"
778 Set this option to configure IRAM as LV_ATTRIBUTE_FAST_MEM
790 bool "Include `lvgl_private.h` in `lvgl.h` to access internal data and functions by default"
951 need to enable it.
984 To disable, set to a value <= 0.
991 Minimum number of characters in a long word to put on a line before a break.
998 Minimum number of characters in a long word to put on a line after a break
1001 string "The control character to use for signalling text recoloring"
1007 Allows mixing Left-to-Right and Right-to-Left texts.
1008 The direction will be processed according to the Unicode Bidirectional Algorithm:
1017 bool "Left-to-Right"
1019 bool "Right-to-Left"
1099 bool "Store extra some info in labels (12 bytes) to speed up drawing of very long texts"
1181 bool "Yes to set dark mode, No to set light mode"
1201 bool "A layout similar to Flexbox in CSS"
1204 bool "A layout similar to Grid in CSS"
1225 int ">0 to cache this number of bytes in lv_fs_read()"
1239 int ">0 to cache this number of bytes in lv_fs_read()"
1253 int ">0 to cache this number of bytes in lv_fs_read()"
1267 int ">0 to cache this number of bytes in lv_fs_read()"
1334 bool "Use extra 16KB RAM to cache decoded data to accelerate"
1338 bool "Decode whole image to RAM for bin decoder"
1361 bool "Let FreeType to use LVGL memory and file porting"
1419 You won't be able to open URLs after enabling this feature.
1425 bool "Enable API to take snapshot"
1509 string "Header to include for the profiler"
1594 … If you do not use the default thesaurus, be sure to use lv_ime_pinyin after setting the thesaurus
1601 This needs to be adjusted according to the size of the screen.
1640 bool "Use SDL to open window on PC and handle mouse and keyboard"
1655 bool "Use the buffer(s) to render the screen is smaller parts"
1722 bool "Use X11 window manager to open window on Linux PC and handle mouse and keyboard"
1740 …Use the buffer(s) to render the screen is smaller parts. This way the buffers can be smaller then …
1745 …The buffer(s) has to be screen sized and LVGL will render into the correct location of the buffer.…
1755 bool "Use the wayland client to open a window and handle inputs on Linux or BSD"
1782 …Use the buffer(s) to render the screen is smaller parts. This way the buffers can be smaller then …
1787 …The buffer(s) has to be screen sized and LVGL will render into the correct location of the buffer.…
1827 bool "Use Nuttx to open window and handle touchscreen"
1836 bool "Use uv loop to replace default timer loop and other fb/indev timers"
1841 bool "Use Custom Nuttx init API to open window and handle touchscreen"
1888 Set to 0 to disable cursor, or set to a value greater than 0 to set the cursor size in pixels.
1969 bool "Use GLFW and OpenGL to open window on PC and handle mouse and keyboard"
1989 bool "Enable the examples to be built"