Lines Matching refs:blend_area

173     lv_area_t blend_area;  in lv_draw_vglite_blend()  local
174 if(!_lv_area_intersect(&blend_area, dsc->blend_area, draw_ctx->clip_area)) in lv_draw_vglite_blend()
177 lv_area_move(&blend_area, -draw_ctx->buf_area->x1, -draw_ctx->buf_area->y1); in lv_draw_vglite_blend()
182 lv_area_get_size(&blend_area) >= LV_GPU_NXP_VG_LITE_SIZE_LIMIT) { in lv_draw_vglite_blend()
186 done = (lv_gpu_nxp_vglite_fill(&blend_area, dsc->color, dsc->opa) == LV_RES_OK); in lv_draw_vglite_blend()
192 src_area.x1 = blend_area.x1 - (dsc->blend_area->x1 - draw_ctx->buf_area->x1); in lv_draw_vglite_blend()
193 src_area.y1 = blend_area.y1 - (dsc->blend_area->y1 - draw_ctx->buf_area->y1); in lv_draw_vglite_blend()
194 src_area.x2 = src_area.x1 + lv_area_get_width(dsc->blend_area) - 1; in lv_draw_vglite_blend()
195 src_area.y2 = src_area.y1 + lv_area_get_height(dsc->blend_area) - 1; in lv_draw_vglite_blend()
196 lv_coord_t src_stride = lv_area_get_width(dsc->blend_area); in lv_draw_vglite_blend()
202 done = (lv_gpu_nxp_vglite_blit_split(dest_buf, &blend_area, dest_stride, in lv_draw_vglite_blend()
205 …done = (lv_gpu_nxp_vglite_blit(&blend_area, src_buf, &src_area, src_stride, dsc->opa) == LV_RES_OK… in lv_draw_vglite_blend()
242 lv_area_t blend_area; in lv_draw_vglite_img_decoded() local
246 lv_area_copy(&blend_area, &rel_coords); in lv_draw_vglite_img_decoded()
247 else if(!_lv_area_intersect(&blend_area, &rel_coords, &rel_clip_area)) in lv_draw_vglite_img_decoded()
250 bool has_mask = lv_draw_mask_is_any(&blend_area); in lv_draw_vglite_img_decoded()
255 lv_area_get_size(&blend_area) >= LV_GPU_NXP_VG_LITE_SIZE_LIMIT in lv_draw_vglite_img_decoded()
261 src_area.x1 = blend_area.x1 - (coords->x1 - draw_ctx->buf_area->x1); in lv_draw_vglite_img_decoded()
262 src_area.y1 = blend_area.y1 - (coords->y1 - draw_ctx->buf_area->y1); in lv_draw_vglite_img_decoded()
275 done = (lv_gpu_nxp_vglite_blit_split(dest_buf, &blend_area, dest_stride, in lv_draw_vglite_img_decoded()
279 done = (lv_gpu_nxp_vglite_blit_transform(&blend_area, &rel_clip_area, in lv_draw_vglite_img_decoded()
282 …done = (lv_gpu_nxp_vglite_blit(&blend_area, src_buf, &src_area, src_stride, dsc->opa) == LV_RES_OK… in lv_draw_vglite_img_decoded()