Lines Matching refs:position

7 - Explicitly set coordinates are stored in styles (size, position, layouts, etc.)
15 - pixel: Simply a position in pixels. An integer always means pixels. E.g. `lv_obj_set_x(btn, 10)`
38 …n LVGL checks if there are any "dirty" objects. If so it refreshes their position, size and layout.
43 The size and position might depend on the parent or layout. Therefore `lv_obj_update_layout` recalc…
91 …ault top left. If the origin is changed e.g. to bottom-right, the (0,0) position means: align to t…
121 If the parent's size changes, the set alignment and position of the children is updated automatical…
185 Under the hood the position, size and alignment properties are style properties.
186 …ons" hide the style related code for the sake of simplicity and set the position, size, and alignm…
192 - The object can have different position or size depending on state. E.g. 100 px wide in `LV_STATE_…
206 As you will see below there are some other great features of size and position setting.
211 Let's say the there are 3 buttons next to each other. Their position is set as described above.
254 Translation is applied from the current position of the object.
258 …ied after the layouts are calculated. Therefore, even laid out objects' position can be translated.
260 …hat means it makes the scrollbars and `LV_SIZE_CONTENT` sized objects react to the position change.
264 Similarly to position, an object's size can be changed relative to the current size as well.
267 Unlike position translation, the size transformation doesn't make the object "really" larger. In ot…
305 Layouts can update the position and size of an object's children. They can be used to automatically…
307 The position and size set by the layout overwrites the "normal" x, y, width, and height settings.