Lines Matching refs:y1
165 .y = dest_area->y1, in lv_gpu_nxp_vglite_fill()
180 VLC_OP_MOVE, dest_area->x1, dest_area->y1, in lv_gpu_nxp_vglite_fill()
181 VLC_OP_LINE, dest_area->x2 + 1, dest_area->y1, in lv_gpu_nxp_vglite_fill()
184 VLC_OP_LINE, dest_area->x1, dest_area->y1, in lv_gpu_nxp_vglite_fill()
189 (vg_lite_float_t) dest_area->x1, (vg_lite_float_t) dest_area->y1, in lv_gpu_nxp_vglite_fill()
299 (uint32_t)src_area->y1, /* start y */ in lv_gpu_nxp_vglite_buffer_copy()
349 src_area->x1, src_area->y1, src_area->x2, src_area->y2, in lv_vglite_blit_split()
350 dest_area->x1, dest_area->y1, dest_area->x2, dest_area->y2, in lv_vglite_blit_split()
387 src_area->x1, src_area->y1, src_area->x2, src_area->y2, in lv_vglite_blit_split()
388 dest_area->x1, dest_area->y1, dest_area->x2, dest_area->y2, in lv_vglite_blit_split()
402 src_area->x1, src_area->y1, src_area->x2, src_area->y2, in lv_vglite_blit_split()
403 dest_area->x1, dest_area->y1, dest_area->x2, dest_area->y2, in lv_vglite_blit_split()
415 int total_tiles_y = (src_area->y1 + height + LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR - 1) / in lv_vglite_blit_split()
433 tile_src_area.y1 = 0; /* no vertical alignment, always start from 0 */ in lv_vglite_blit_split()
440 tile_dest_area.y1 = tile_src_area.y1; /* y has no alignment, always in sync with src */ in lv_vglite_blit_split()
505 … tile_src_area.x1, tile_src_area.y1, tile_src_area.x2, tile_src_area.y2, in lv_vglite_blit_split()
506 … tile_dest_area.x1, tile_dest_area.y1, tile_dest_area.x2, tile_dest_area.y2, in lv_vglite_blit_split()
530 (uint32_t)src_area->y1, /* start y */ in lv_vglite_blit()
582 vg_lite_translate((vg_lite_float_t)dest_area->x1, (vg_lite_float_t)dest_area->y1, &vgmatrix); in lv_vglite_set_translation_matrix()
619 alignedAreaStartPy = area->y1; in align_y()
625 alignedAreaStartPy = area->y1 - (area->y1 % LineToAlignMem); in align_y()
629 area->y1 -= alignedAreaStartPy; in align_y()