Lines Matching full:are

7 - Explicitly set coordinates are stored in styles (size, position, layouts, etc.)
12 - a subset of flexbox and grid layouts are supported
38 Instead, the objects are marked as "dirty" and before redrawing the screen LVGL checks if there are
49 …se in which you need to be aware of the implementation. If the style(s) of an object are removed by
82 By default, the x and y coordinates are measured from the top left corner of the parent's content a…
85 Percentage values are calculated from the parent's content area size.
160 Percentage values are calculated based on the parent's content area size. For example to set the ob…
185 Under the hood the position, size and alignment properties are style properties.
196 Here are some examples to set an object's size using a style:
206 As you will see below there are some other great features of size and position setting.
211 Let's say the there are 3 buttons next to each other. Their position is set as described above.
234 …ally flexible because the pressed coordinate is hard-coded. If the buttons are not at y=100, `styl…
258 The translation is applied after the layouts are calculated. Therefore, even laid out objects' posi…
265 The transformed width and height are added on both sides of the object. This means a 10 px transfor…
281 …so supports `min-width`, `max-width`, `min-height` and `max-height`. These are limits preventing a…
282 They are especially useful if the size is set by percentage or `LV_SIZE_CONTENT`.
292 Percentage values can be used as well which are relative to the size of the parent's content area.
317 Both are heavily inspired by the CSS layouts with the same name.
320 There are some flags that can be used on objects to affect how they behave with layouts:
321 - `LV_OBJ_FLAG_HIDDEN` Hidden objects are ignored in layout calculations.