Lines Matching refs:state

110             switch(obj->buttonStateVariables.state)  in Button_gpioCallbackFxn()
113 obj->buttonStateVariables.state = Button_RELEASING; in Button_gpioCallbackFxn()
117 obj->buttonStateVariables.state = Button_RELEASING; in Button_gpioCallbackFxn()
120 obj->buttonStateVariables.state = Button_RELEASING_LONG; in Button_gpioCallbackFxn()
123 obj->buttonStateVariables.state = Button_PRESSING; in Button_gpioCallbackFxn()
126 obj->buttonStateVariables.state = Button_DBLPRESSING; in Button_gpioCallbackFxn()
129 obj->buttonStateVariables.state = Button_RELEASING_DBLPRESSED; in Button_gpioCallbackFxn()
136 obj->buttonStateVariables.state = Button_PRESSING; in Button_gpioCallbackFxn()
178 switch(obj->buttonStateVariables.state) in Button_clockTimeoutHandler()
184 obj->buttonStateVariables.state = Button_DBLPRESS_DETECTION; in Button_clockTimeoutHandler()
194 obj->buttonStateVariables.state = Button_RELEASED; in Button_clockTimeoutHandler()
217 obj->buttonStateVariables.state = Button_RELEASED; in Button_clockTimeoutHandler()
228 obj->buttonStateVariables.state = Button_RELEASED; in Button_clockTimeoutHandler()
232 obj->buttonStateVariables.state = Button_RELEASED; in Button_clockTimeoutHandler()
246 obj->buttonStateVariables.state = Button_RELEASED; in Button_clockTimeoutHandler()
254 obj->buttonStateVariables.state = Button_RELEASED; in Button_clockTimeoutHandler()
276 switch(obj->buttonStateVariables.state) in Button_clockTimeoutHandler()
289 obj->buttonStateVariables.state = Button_LONGPRESSING; in Button_clockTimeoutHandler()
295 obj->buttonStateVariables.state = Button_PRESSED; in Button_clockTimeoutHandler()
305 obj->buttonStateVariables.state = Button_DBLPRESSED; in Button_clockTimeoutHandler()
309 obj->buttonStateVariables.state = Button_LONGPRESSED; in Button_clockTimeoutHandler()
326 obj->buttonStateVariables.state = Button_LONGPRESSING; in Button_clockTimeoutHandler()
329 obj->buttonStateVariables.state = Button_LONGPRESSING; in Button_clockTimeoutHandler()
333 obj->buttonStateVariables.state = Button_PRESSED; in Button_clockTimeoutHandler()
341 obj->buttonStateVariables.state = Button_PRESSED; in Button_clockTimeoutHandler()