Lines Matching refs:a
3 ## Using the Pico SDK in a Bazel project.
5 ### Add pico-sdk as a dependency
6 First, in your `MODULE.bazel` file, add a dependency on the Pico SDK and
40 ### Selecting a different board
46 If you have a bespoke board definition, you can configure the Pico SDK to use it
47 by pointing `--@pico-sdk//bazel/config:PICO_CONFIG_HEADER` to a `cc_library`
48 that defines `PICO_BOARD` and either a `PICO_CONFIG_HEADER` define or a
53 Creation of UF2 images can be done as explicit build steps on a per-binary
54 rule basis, or through an aspect. Running a wildcard build with the
55 `pico_uf2_aspect` enabled is the easiest way to create a UF2 for every ELF
68 You'll need Bazel (v7.0.0 or higher) or Bazelisk (a self-updating Bazel
74 You will also need a working compiler configured if you wish to build Picotool
110 If you need to check against a local version of Picotool, you can run the script