Lines Matching refs:num_elements
688 const _UU32 num_elements, in UnityAssertEqualIntArray() argument
693 _UU32 elements = num_elements; in UnityAssertEqualIntArray()
742 … UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT); in UnityAssertEqualIntArray()
763 … UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT); in UnityAssertEqualIntArray()
785 … UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT); in UnityAssertEqualIntArray()
805 … UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT); in UnityAssertEqualIntArray()
828 …const _UF *expected, const _UF *actual, const _UU32 num_elements, const char *msg, const UNITY_LIN… in UnityAssertEqualFloatArray() argument
830 _UU32 elements = num_elements; in UnityAssertEqualFloatArray()
889 UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT); in UnityAssertEqualFloatArray()
1046 …const _UD *expected, const _UD *actual, const _UU32 num_elements, const char *msg, const UNITY_LIN… in UnityAssertEqualDoubleArray() argument
1048 _UU32 elements = num_elements; in UnityAssertEqualDoubleArray()
1080 UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT); in UnityAssertEqualDoubleArray()
1309 const _UU32 num_elements, in UnityAssertEqualStringArray() argument
1318 if (num_elements == 0) in UnityAssertEqualStringArray()
1355 if (num_elements > 1) in UnityAssertEqualStringArray()
1364 } while (++j < num_elements); in UnityAssertEqualStringArray()
1376 const _UU32 num_elements, in UnityAssertEqualMemory() argument
1383 _UU32 elements = num_elements; in UnityAssertEqualMemory()
1427 if (num_elements > 1) in UnityAssertEqualMemory()
1430 … UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT); in UnityAssertEqualMemory()