Lines Matching refs:elements

693     _UU32 elements      = num_elements;  in UnityAssertEqualIntArray()  local
699 if (elements == 0) in UnityAssertEqualIntArray()
736 while (elements--) in UnityAssertEqualIntArray()
742 … UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT); in UnityAssertEqualIntArray()
757 while (elements--) in UnityAssertEqualIntArray()
763 … UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT); in UnityAssertEqualIntArray()
779 while (elements--) in UnityAssertEqualIntArray()
785 … UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT); in UnityAssertEqualIntArray()
799 while (elements--) in UnityAssertEqualIntArray()
805 … UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT); in UnityAssertEqualIntArray()
830 _UU32 elements = num_elements; in UnityAssertEqualFloatArray() local
837 if (elements == 0) in UnityAssertEqualFloatArray()
866 while (elements--) in UnityAssertEqualFloatArray()
889 UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT); in UnityAssertEqualFloatArray()
1048 _UU32 elements = num_elements; in UnityAssertEqualDoubleArray() local
1055 if (elements == 0) in UnityAssertEqualDoubleArray()
1066 while (elements--) in UnityAssertEqualDoubleArray()
1080 UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT); in UnityAssertEqualDoubleArray()
1383 _UU32 elements = num_elements; in UnityAssertEqualMemory() local
1388 if ((elements == 0) || (length == 0)) in UnityAssertEqualMemory()
1417 while (elements--) in UnityAssertEqualMemory()
1430 … UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT); in UnityAssertEqualMemory()