Lines Matching refs:_U_UINT
242 const _U_UINT UnitySizeMask[] = {255u, // 0xFF
257 static void UnityDumpFillResult(const _UU8 result, _U_UINT id, _U_UINT numInByte);
365 … UnityPrintNumberUnsigned((_U_UINT)number & UnitySizeMask[((_U_UINT)style & (_U_UINT)0x0F) - 1]); in UnityPrintNumberByStyle()
369 UnityPrintNumberHex((_U_UINT)number, (style & 0x000FU) << 1); in UnityPrintNumberByStyle()
411 void UnityPrintNumberUnsigned(const _U_UINT number) in UnityPrintNumberUnsigned()
413 _U_UINT divisor = 1; in UnityPrintNumberUnsigned()
414 _U_UINT next_divisor; in UnityPrintNumberUnsigned()
439 void UnityPrintNumberHex(const _U_UINT number, const char nibbles_to_print) in UnityPrintNumberHex()
441 _U_UINT nibble; in UnityPrintNumberHex()
461 void UnityPrintMask(const _U_UINT mask, const _U_UINT number) in UnityPrintMask()
463 _U_UINT current_bit = (_U_UINT)1 << (UNITY_INT_WIDTH - 1); in UnityPrintMask()
640 …const _U_UINT mask, const _U_UINT expected, const _U_UINT actual, const char *msg, const UNITY_LIN… in UnityAssertBits()
1238 if ((_U_UINT)actual > (_U_UINT)expected) in UnityAssertNumbersWithin()
1240 Unity.CurrentTestFailed = ((_U_UINT)(actual - expected) > (_U_UINT)delta); in UnityAssertNumbersWithin()
1244 Unity.CurrentTestFailed = ((_U_UINT)(expected - actual) > (_U_UINT)delta); in UnityAssertNumbersWithin()
1701 static void UnityDumpFillResult(const _UU8 result, _U_UINT id, _U_UINT numInByte)