Lines Matching refs:magic

360     pq_float_t magic;  in PQ_VectorSinQ31()  local
363 magic.integerX = 0x30c90fdbU; in PQ_VectorSinQ31()
375 valFloat.floatX = magic.floatX * (float)(*pSrc++); in PQ_VectorSinQ31()
384 valFloat.floatX = magic.floatX * (float)(*pSrc++); in PQ_VectorSinQ31()
389 valFloat.floatX = magic.floatX * (float)(*pSrc++); in PQ_VectorSinQ31()
394 valFloat.floatX = magic.floatX * (float)(*pSrc++); in PQ_VectorSinQ31()
399 valFloat.floatX = magic.floatX * (float)(*pSrc++); in PQ_VectorSinQ31()
404 valFloat.floatX = magic.floatX * (float)(*pSrc++); in PQ_VectorSinQ31()
409 valFloat.floatX = magic.floatX * (float)(*pSrc++); in PQ_VectorSinQ31()
414 valFloat.floatX = magic.floatX * (float)(*pSrc++); in PQ_VectorSinQ31()
419 valFloat.floatX = magic.floatX * (float)(*pSrc++); in PQ_VectorSinQ31()
455 pq_float_t magic; in PQ_VectorCosQ31() local
458 magic.integerX = 0x30c90fdb; in PQ_VectorCosQ31()
470 valFloat.floatX = magic.floatX * (float)(*pSrc++); in PQ_VectorCosQ31()
479 valFloat.floatX = magic.floatX * (float)(*pSrc++); in PQ_VectorCosQ31()
484 valFloat.floatX = magic.floatX * (float)(*pSrc++); in PQ_VectorCosQ31()
489 valFloat.floatX = magic.floatX * (float)(*pSrc++); in PQ_VectorCosQ31()
494 valFloat.floatX = magic.floatX * (float)(*pSrc++); in PQ_VectorCosQ31()
499 valFloat.floatX = magic.floatX * (float)(*pSrc++); in PQ_VectorCosQ31()
504 valFloat.floatX = magic.floatX * (float)(*pSrc++); in PQ_VectorCosQ31()
509 valFloat.floatX = magic.floatX * (float)(*pSrc++); in PQ_VectorCosQ31()
514 valFloat.floatX = magic.floatX * (float)(*pSrc++); in PQ_VectorCosQ31()
680 pq_float_t magic; in PQ_VectorSinQ15() local
683 magic.integerX = 0x30c90fdb; in PQ_VectorSinQ15()
697 valFloat.floatX = magic.floatX * (float)(uint32_t)((uint32_t)(*pSrc++) << 16U); in PQ_VectorSinQ15()
706 valFloat.floatX = magic.floatX * (float)(uint32_t)((uint32_t)(*pSrc++) << 16U); in PQ_VectorSinQ15()
711 valFloat.floatX = magic.floatX * (float)(uint32_t)((uint32_t)(*pSrc++) << 16U); in PQ_VectorSinQ15()
716 valFloat.floatX = magic.floatX * (float)(uint32_t)((uint32_t)(*pSrc++) << 16U); in PQ_VectorSinQ15()
721 valFloat.floatX = magic.floatX * (float)(uint32_t)((uint32_t)(*pSrc++) << 16U); in PQ_VectorSinQ15()
726 valFloat.floatX = magic.floatX * (float)(uint32_t)((uint32_t)(*pSrc++) << 16U); in PQ_VectorSinQ15()
731 valFloat.floatX = magic.floatX * (float)(uint32_t)((uint32_t)(*pSrc++) << 16U); in PQ_VectorSinQ15()
736 valFloat.floatX = magic.floatX * (float)(uint32_t)((uint32_t)(*pSrc++) << 16U); in PQ_VectorSinQ15()
741 valFloat.floatX = magic.floatX * (float)(uint32_t)((uint32_t)(*pSrc++) << 16U); in PQ_VectorSinQ15()
776 pq_float_t magic; in PQ_VectorCosQ15() local
779 magic.integerX = 0x30c90fdbU; in PQ_VectorCosQ15()
793 valFloat.floatX = magic.floatX * (float)(uint32_t)((uint32_t)(*pSrc++) << 16U); in PQ_VectorCosQ15()
802 valFloat.floatX = magic.floatX * (float)(uint32_t)((uint32_t)(*pSrc++) << 16U); in PQ_VectorCosQ15()
807 valFloat.floatX = magic.floatX * (float)(uint32_t)((uint32_t)(*pSrc++) << 16U); in PQ_VectorCosQ15()
812 valFloat.floatX = magic.floatX * (float)(uint32_t)((uint32_t)(*pSrc++) << 16U); in PQ_VectorCosQ15()
817 valFloat.floatX = magic.floatX * (float)(uint32_t)((uint32_t)(*pSrc++) << 16U); in PQ_VectorCosQ15()
822 valFloat.floatX = magic.floatX * (float)(uint32_t)((uint32_t)(*pSrc++) << 16U); in PQ_VectorCosQ15()
827 valFloat.floatX = magic.floatX * (float)(uint32_t)((uint32_t)(*pSrc++) << 16U); in PQ_VectorCosQ15()
832 valFloat.floatX = magic.floatX * (float)(uint32_t)((uint32_t)(*pSrc++) << 16U); in PQ_VectorCosQ15()
837 valFloat.floatX = magic.floatX * (float)(uint32_t)((uint32_t)(*pSrc++) << 16U); in PQ_VectorCosQ15()