Lines Matching full:tests

5 … use [Unity](https://github.com/ThrowTheSwitch/Unity) library to add unit tests to custom componen…
9 * `UNITY_BEGIN()` and `UNITY_END()` macros allow Unity to count the number of tests which have pass…
11 …xample demonstrates usage of `TEST_CASE` macro and of the functions which execute registered tests.
13 … use built-in Unity facility, unity_fixture.h, to declare and execute the tests. However this is o…
28tests. Top level project is the actual application being developed. Test project included within …
30 ## Unit tests for a component
32 …the `testable` component, unit tests are added into `test` directory. `test` directory contains so…
40 * component.mk / CMakeLists.txt - Component makefile of tests
46 When the main application project is compiled, tests are not included. Test project includes the te…
69 2. Test project is responsible for running the tests.
102 1 Tests 0 Failures 0 Ignored
105 #### Running tests with [mean] tag #####
107 Running tests matching '[mean]'...
116 3 Tests 1 Failures 0 Ignored
119 #### Running tests without [fails] tag #####
121 Running tests NOT matching '[fails]'...
128 2 Tests 0 Failures 0 Ignored
131 #### Running all the registered tests #####
141 3 Tests 1 Failures 0 Ignored
145 This is the initial example output. At this point, press ENTER key to get the list of tests:
155 …unched by `unity_run_menu` function in the test project. It allows running the tests in a few ways:
158 * Run a group of tests with a certain tag: type the tag, including square brackets, and press ENTER.
159 * Run all tests except the ones with a certain tag: press `!`, then type the tag, including the squ…
161 * Run all the tests: press `*` and then ENTER.
173 1 Tests 0 Failures 0 Ignored