Lines Matching full:load
68 * load initial offsets in arm_mat_mult_f16_2x2_mve()
73 * load {a00 a00 a10 a10 x x x x } in arm_mat_mult_f16_2x2_mve()
77 * load {b00 b01 b00 b01 x x x x } in arm_mat_mult_f16_2x2_mve()
92 * load {a01 a01 a11 a11 x x x x} in arm_mat_mult_f16_2x2_mve()
100 * load {b10, b11, b10, b11, x x x x } in arm_mat_mult_f16_2x2_mve()
137 * load initial offsets in arm_mat_mult_f16_3x3_mve()
143 * load {a00 a00 a00 a10 a10 a10 a20 a20} in arm_mat_mult_f16_3x3_mve()
147 * load {b00 b01 b02 b00 b01 b02 b00 b01} in arm_mat_mult_f16_3x3_mve()
162 * load {a01 a01 a01 a11 a11 a11 a21 a21} in arm_mat_mult_f16_3x3_mve()
170 * load {b10, b11, b12, b10, b11, b12, b10, b11} in arm_mat_mult_f16_3x3_mve()
184 * load {a02 a02 a02 a12 a12 a12 a22 a22} in arm_mat_mult_f16_3x3_mve()
192 * load {b20, b21, b22, b20, b21, b22, b20, b21} in arm_mat_mult_f16_3x3_mve()
235 * load initial offsets in arm_mat_mult_f16_4x4_mve()
241 * load {a00 a00 a00 a00 a10 a10 a10 a10} in arm_mat_mult_f16_4x4_mve()
245 * load {b00 b01 b02 b03 b00 b01 b02 b03} in arm_mat_mult_f16_4x4_mve()
258 * load {a20 a20 a20 a20 a30 a30 a30 a30} in arm_mat_mult_f16_4x4_mve()
271 * load {a01 a01 a01 a01 a11 a11 a11 a11} in arm_mat_mult_f16_4x4_mve()
279 * load {b10, b11, b12, b13, b10, b11, b12, b13} in arm_mat_mult_f16_4x4_mve()
292 * load {a21 a21 a21 a21 a31 a31 a31 a31} in arm_mat_mult_f16_4x4_mve()
306 * load {a02 a02 a02 a02 a12 a12 a12 a12} in arm_mat_mult_f16_4x4_mve()
314 * load {b20, b21, b22, b23, b20, b21, b22, b23} in arm_mat_mult_f16_4x4_mve()
328 * load {a22 a22 a22 a22 a32 a32 a32 a32} in arm_mat_mult_f16_4x4_mve()
342 * load {a03 a03 a03 a03 a13 a13 a13 a13} in arm_mat_mult_f16_4x4_mve()
350 * load {b30, b31, b32, b33, b30, b31, b32, b33} in arm_mat_mult_f16_4x4_mve()
363 * load {a23 a23 a23 a23 a33 a33 a33 a33} in arm_mat_mult_f16_4x4_mve()
457 * load {bi,4n+0, bi,4n+1, bi,4n+2, bi,4n+3..., bi,4n+7} in arm_mat_mult_f16()
504 * load {bi,4n+0, bi,4n+1, bi,4n+2, ..bi,4n+colBLeft-1, 0, ..} in arm_mat_mult_f16()
561 * load {bi,4n+0, bi,4n+1, bi,4n+2, bi,4n+3, ...bi,4n+7} in arm_mat_mult_f16()
594 * load {bi,4n+0, bi,4n+1, bi,4n+2, ..., bi,4n+colBLeft, 0, ...} in arm_mat_mult_f16()