Lines Matching refs:buf8
288 uint8_t *buf8; in sdl_display_read_rgb888() local
294 buf8 = ((uint8_t *)buf) + desc->pitch * 3U * h_idx; in sdl_display_read_rgb888()
298 *buf8 = (*pix_ptr & 0xFF0000) >> 16; in sdl_display_read_rgb888()
299 buf8 += 1; in sdl_display_read_rgb888()
300 *buf8 = (*pix_ptr & 0xFF00) >> 8; in sdl_display_read_rgb888()
301 buf8 += 1; in sdl_display_read_rgb888()
302 *buf8 = (*pix_ptr & 0xFF); in sdl_display_read_rgb888()
303 buf8 += 1; in sdl_display_read_rgb888()
367 uint8_t *buf8; in sdl_display_read_mono() local
373 buf8 = (void *)(((uint8_t *)buf) + desc->pitch * tile_idx); in sdl_display_read_mono()
385 *buf8 = one_is_black ? ~tile : tile; in sdl_display_read_mono()
386 buf8 += 1; in sdl_display_read_mono()