Lines Matching full:syscalls
15 #include <zephyr/syscalls/auxdisplay_display_on_mrsh.c>
22 #include <zephyr/syscalls/auxdisplay_display_off_mrsh.c>
29 #include <zephyr/syscalls/auxdisplay_cursor_set_enabled_mrsh.c>
37 #include <zephyr/syscalls/auxdisplay_position_blinking_set_enabled_mrsh.c>
45 #include <zephyr/syscalls/auxdisplay_cursor_shift_set_mrsh.c>
54 #include <zephyr/syscalls/auxdisplay_cursor_position_set_mrsh.c>
62 #include <zephyr/syscalls/auxdisplay_cursor_position_get_mrsh.c>
71 #include <zephyr/syscalls/auxdisplay_display_position_set_mrsh.c>
79 #include <zephyr/syscalls/auxdisplay_display_position_get_mrsh.c>
87 #include <zephyr/syscalls/auxdisplay_capabilities_get_mrsh.c>
94 #include <zephyr/syscalls/auxdisplay_clear_mrsh.c>
102 #include <zephyr/syscalls/auxdisplay_brightness_get_mrsh.c>
110 #include <zephyr/syscalls/auxdisplay_brightness_set_mrsh.c>
118 #include <zephyr/syscalls/auxdisplay_backlight_get_mrsh.c>
126 #include <zephyr/syscalls/auxdisplay_backlight_set_mrsh.c>
133 #include <zephyr/syscalls/auxdisplay_is_busy_mrsh.c>
141 #include <zephyr/syscalls/auxdisplay_custom_character_set_mrsh.c>
149 #include <zephyr/syscalls/auxdisplay_write_mrsh.c>
157 #include <zephyr/syscalls/auxdisplay_custom_command_mrsh.c>