Lines Matching full:character
55 /** @brief Used for setting character append position */
57 /** Each character will be placed to the right of existing characters */
60 /** Each character will be placed to the left of existing characters */
79 /** Number of character columns */
82 /** Number of character rows */
97 /** Width (in pixels) of a custom character, supplied custom characters should match. */
100 /** Height (in pixels) of a custom character, supplied custom characters should match. */
116 /** @brief Structure for a custom character. */
118 /** Custom character index on the display */
121 /** Custom character pixel data, a character must be valid for a display consisting
122 * of a uint8 array of size character width by character height, values should be
128 /** Will be updated with custom character index to use in the display write function to
129 * disaplay this custom character
171 * @brief Callback API to set how the cursor shifts after a character is written
265 * @brief Callback API to set a customer character on the display for usage
269 struct auxdisplay_character *character);
407 * @brief Set cursor shift after character write and display shift
726 * @brief Sets a custom character in the display, the custom character struct
727 * must contain the pixel data for the custom character to add and valid
728 * custom character index, if successful then the character_code variable
729 * in the struct will be set to the character code that can be used with
732 * A character must be valid for a display consisting of a uint8 array of
733 * size character width by character height, values should be 0x00 for
738 * @param character Pointer to custom character structure
746 struct auxdisplay_character *character);
749 struct auxdisplay_character *character) in z_impl_auxdisplay_custom_character_set() argument
757 return api->custom_character_set(dev, character); in z_impl_auxdisplay_custom_character_set()