# SPDX-License-Identifier: Apache-2.0 if(CONFIG_BOOTLOADER_ESP_IDF) include(ExternalProject) ## we use hell-world project, but I think any can be used. set(espidf_components_dir ${ESP_IDF_PATH}/components) set(espidf_prefix ${CMAKE_BINARY_DIR}/esp-idf) set(espidf_build_dir ${espidf_prefix}/build) ExternalProject_Add( EspIdfBootloader PREFIX ${espidf_prefix} SOURCE_DIR ${espidf_components_dir}/bootloader/subproject BINARY_DIR ${espidf_build_dir}/bootloader CONFIGURE_COMMAND ${CMAKE_COMMAND} -G${CMAKE_GENERATOR} -S ${espidf_components_dir}/bootloader/subproject -B ${espidf_build_dir}/bootloader -DSDKCONFIG=${espidf_build_dir}/sdkconfig -DIDF_PATH=${ESP_IDF_PATH} -DIDF_TARGET=${CONFIG_BOARD} -DPYTHON_DEPS_CHECKED=1 -DCMAKE_C_COMPILER=${CMAKE_C_COMPILER} -DCMAKE_CXX_COMPILER=${CMAKE_CXX_COMPILER} -DCMAKE_ASM_COMPILER=${CMAKE_ASM_COMPILER} -DCMAKE_SYSTEM_NAME=${CMAKE_SYSTEM_NAME} -DPYTHON=${PYTHON_EXECUTABLE} BUILD_COMMAND ${CMAKE_COMMAND} --build . INSTALL_COMMAND "" # This particular build system has no install command ) ExternalProject_Add( EspPartitionTable SOURCE_DIR ${espidf_components_dir}/partition_table BINARY_DIR ${espidf_build_dir} CONFIGURE_COMMAND "" BUILD_COMMAND ${PYTHON_EXECUTABLE} ${ESP_IDF_PATH}/components/partition_table/gen_esp32part.py -q --offset 0x1000 --flash-size 4MB ${ESP_IDF_PATH}/components/partition_table/partitions_singleapp.csv ${espidf_build_dir}/partitions_singleapp.bin INSTALL_COMMAND "" ) if(CONFIG_BUILD_OUTPUT_BIN) set_property(GLOBAL APPEND PROPERTY extra_post_build_commands COMMAND ${PYTHON_EXECUTABLE} ${ESP_IDF_PATH}/components/esptool_py/esptool/esptool.py ARGS --chip esp32 elf2image --flash_mode dio --flash_freq 40m -o ${CMAKE_BINARY_DIR}/zephyr/${CONFIG_KERNEL_BIN_NAME}.bin ${CMAKE_BINARY_DIR}/zephyr/${CONFIG_KERNEL_BIN_NAME}.elf) endif() set_property(TARGET bintools PROPERTY disassembly_flag_inline_source) add_dependencies(app EspIdfBootloader EspPartitionTable) board_finalize_runner_args(esp32 "--esp-flash-bootloader=${espidf_build_dir}/bootloader/bootloader.bin") board_finalize_runner_args(esp32 "--esp-flash-partition_table=${espidf_build_dir}/partitions_singleapp.bin") board_finalize_runner_args(esp32 "--esp-boot-address=0x1000") board_finalize_runner_args(esp32 "--esp-partition-table-address=0x8000") board_finalize_runner_args(esp32 "--esp-app-address=0x10000") endif()