Searched refs:armed (Results 1 – 2 of 2) sorted by relevance
4109 if ( this_alarm->armed == TX_FALSE) in IncrCounter()4145 …if (this_alarm->armed == TX_FALSE) /* This alarm is not armed, go to check nex… in IncrCounter()4216 this_alarm->armed = TX_FALSE; in IncrCounter()4224 this_alarm->armed = TX_TRUE; in IncrCounter()4665 this_alarm->armed = TX_FALSE; in CreateAlarm()4770 this_alarm->armed = TX_TRUE; in CreateAlarm()4916 if (osek_alarm->armed == TX_TRUE) in SetAbsAlarm()4959 osek_alarm->armed = TX_TRUE; in SetAbsAlarm()5042 if (osek_alarm->armed == TX_TRUE) in SetRelAlarm()5094 osek_alarm->armed = TX_TRUE; in SetRelAlarm()[all …]
780 UINT armed; member