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Searched refs:mpScreenFlow (Results 1 – 2 of 2) sorted by relevance

/GUIX-v6.4.1/guix_studio/
Dscreen_flow_edit_dlg.cpp69 mpScreenFlow = flow; in BEGIN_MESSAGE_MAP()
199 text.Format(_T("%d"), mpScreenFlow->GetScale()); in UpdateZoomValue()
323 mpScreenFlow = flow; in BEGIN_MESSAGE_MAP()
409 src_item = mpScreenFlow->GetFlowItem(connection->source_screen); in OnPaint()
410 target_item = mpScreenFlow->GetFlowItem(connection->target_screen); in OnPaint()
447 for (int index = 0; index < mpScreenFlow->GetFlowListCount() + 1; index++) in OnPaint()
449 if (index < mpScreenFlow->GetFlowListCount()) in OnPaint()
451 item = mpScreenFlow->GetFlowItem(index); in OnPaint()
537 mpDragItem = mpScreenFlow->GetFlowItem(pt, TRUE); in OnLButtonDown()
576 flow_item *item = mpScreenFlow->GetFlowItem(pt); in OnRButtonUp()
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Dscreen_flow_edit_dlg.h37 screen_flow *mpScreenFlow;
95 screen_flow *mpScreenFlow;
137 screen_flow *GetFlow(){ return mpScreenFlow; }; in GetFlow()
142 screen_flow *mpScreenFlow; variable