Searched refs:m_text_height (Results 1 – 2 of 2) sorted by relevance
30 int m_text_height; variable64 int m_text_height; variable
2580 m_text_height = MulDiv(STRING_REFERENCE_ROW_TEXT_HEIGHT, GetSystemDPI(), DEFAULT_DPI_96); in BEGIN_MESSAGE_MAP()2772 display_height += row_height + 2 + m_text_height; in PositionChildren()2824 childsize.bottom = childsize.top + row_height + m_text_height; in PositionChildren()2966 m_text_height = MulDiv(STRING_REFERENCE_ROW_TEXT_HEIGHT, dpi, DEFAULT_DPI_96); in BEGIN_MESSAGE_MAP()3043 rect.bottom = client.top + m_text_height - 2; in OnPaint()3058 … StretchDIBits(dc.GetSafeHdc(), client.left, client.top + m_text_height - 2, des_width, des_height, in OnPaint()