Searched refs:connection (Results 1 – 3 of 3) sorted by relevance
400 trigger_connection *connection; in OnPaint() local407 connection = mConnectionList.GetAt(index); in OnPaint()409 src_item = mpScreenFlow->GetFlowItem(connection->source_screen); in OnPaint()410 target_item = mpScreenFlow->GetFlowItem(connection->target_screen); in OnPaint()415 scaled_line_start = GetScaledPoint(connection->line_start); in OnPaint()416 scaled_line_end = GetScaledPoint(connection->line_end); in OnPaint()1408 trigger_connection *connection = new trigger_connection; in CheckAddConnection() local1409 connection->source_screen = source->screen_name; in CheckAddConnection()1410 connection->target_screen = target->screen_name; in CheckAddConnection()1412 CalculateConnectionPos(connection, source, target); in CheckAddConnection()[all …]
77 … void CalculateConnectionPos(trigger_connection *connection, flow_item *source, flow_item *target);
19 from, out of, or in connection with the software, or the use or