Searched refs:app_animation (Results 1 – 1 of 1) sorted by relevance
15 GX_ANIMATION *app_animation; member146 if (entry->app_animation->gx_animation_status != GX_ANIMATION_IDLE) in app_animation_clean_up()148 gx_animation_stop(entry->app_animation); in app_animation_clean_up()151 delete entry->app_animation; in app_animation_clean_up()174 animation->app_animation = new GX_ANIMATION; in app_animation_create()175 gx_animation_create(animation->app_animation); in app_animation_create()183 return animation->app_animation; in app_animation_create()201 if (entry->app_animation->gx_animation_info.gx_animation_id == animation_id) in app_animation_delete()212 delete entry->app_animation; in app_animation_delete()225 GX_ANIMATION *app_animation = app_animation_create(root, target); in app_animation_process() local[all …]