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Searched refs:animation_id_name (Results 1 – 6 of 6) sorted by relevance

/GUIX-v6.2.1/guix_studio/
Dscreen_flow.cpp10 animation_id_name = ""; in action_info()
45 animation_id_name = other.animation_id_name; in copy()
63 if (!animation_id_name.IsEmpty()) in RemoveAnimationIdFromDictionary()
68 project->RemoveFromIdDictionary(display_index, ID_TYPE_ANIMATION, animation_id_name); in RemoveAnimationIdFromDictionary()
76 if (!animation_id_name.IsEmpty()) in AddAnimationIdToDictionary()
81 project->AddToIdDictionary(display_index, ID_TYPE_ANIMATION, animation_id_name); in AddAnimationIdToDictionary()
Dtrigger_action_edit_dlg.cpp890 string = action->animation_id_name; in ShowHideAnimationParams()
1106 if (action->animation_id_name != text) in SaveAnimationInfo()
1108 CString old_text = action->animation_id_name; in SaveAnimationInfo()
1122 action->animation_id_name = text; in SaveAnimationInfo()
1130 action->animation_id_name = text; in SaveAnimationInfo()
Dscreen_flow.h20 CString animation_id_name; variable
Dscreen_generator.cpp1311 CString animation_id_name("0"); in GenerateAnimationInfo() local
1314 if (!action->animation_id_name.IsEmpty()) in GenerateAnimationInfo()
1316 animation_id_name = action->animation_id_name; in GenerateAnimationInfo()
1347 animation_id_name, in GenerateAnimationInfo()
Dapp_runner.cpp385 …gx_animation_id = project->GetIdIndex(display_index, ID_TYPE_ANIMATION, action->animation_id_name); in app_trigger_action_process()
DStudioXProject.cpp3190 writer.WriteString("animation_id_name", action->animation_id_name); in WriteTriggerInfo()
4179 reader.ReadString("animation_id_name", action->animation_id_name); in ReadTriggerInfo()
4181 if (!action->animation_id_name.IsEmpty()) in ReadTriggerInfo()
4184 … AddToIdDictionary(display_index, ID_TYPE_ANIMATION, action->animation_id_name); in ReadTriggerInfo()