Searched refs:BINARY_FILE_FORMAT_BIN_STANDALONE (Results 1 – 4 of 4) sorted by relevance
327 …urce_gen *generater = new binary_resource_gen(GetOpenProject(), BINARY_FILE_FORMAT_BIN_STANDALONE); in InitInstance()
83 if (m_file_format == BINARY_FILE_FORMAT_BIN_STANDALONE) in InitResource()99 if (m_file_format == BINARY_FILE_FORMAT_BIN_STANDALONE) in DestroyResource()181 case BINARY_FILE_FORMAT_BIN_STANDALONE: in GenerateBinaryFile()1404 if (m_file_format == BINARY_FILE_FORMAT_BIN_STANDALONE) in WriteFontBlock()1927 case BINARY_FILE_FORMAT_BIN_STANDALONE: in WriteDataOut()1952 if (m_file_format == BINARY_FILE_FORMAT_BIN_STANDALONE) in WritePixelmapBlock()
38 #define BINARY_FILE_FORMAT_BIN_STANDALONE 0x03 macro
1166 … mp_bin_generater = new binary_resource_gen(m_project, BINARY_FILE_FORMAT_BIN_STANDALONE); in WriteFontData()1524 … mp_bin_generater = new binary_resource_gen(m_project, BINARY_FILE_FORMAT_BIN_STANDALONE); in WritePixelmapData()