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Searched refs:sectors (Results 1 – 6 of 6) sorted by relevance

/LevelX-v6.2.1/common/src/
Dlx_nand_flash_data_page_copy.c88 … ULONG destination_block, USHORT* dest_block_status_ptr, ULONG sectors) in _lx_nand_flash_data_page_copy() argument
119 for (i = 0; i < sectors; i++) in _lx_nand_flash_data_page_copy()
203 number_of_pages = ((ULONG)source_page + sectors) > available_pages ? in _lx_nand_flash_data_page_copy()
204 … (available_pages > (ULONG)source_page ? available_pages - (ULONG)source_page : 0) : sectors; in _lx_nand_flash_data_page_copy()
Dfx_nand_flash_simulated_driver.c40 VOID _fx_nand_flash_read_sectors(ULONG logical_sector, ULONG sectors, UCHAR *destination_buffer);
41 VOID _fx_nand_flash_write_sectors(ULONG logical_sector, ULONG sectors, UCHAR *source_buffer);
/LevelX-v6.2.1/docs/
Drevision_history.txt82 … lx_nand_flash_next_block_to_erase_find.c Added logic to improve search for free sectors.
87 … lx_nand_flash_sector_release.c Added reclaim logic to help increase free sectors.
96 … lx_nor_flash_next_block_to_erase_find.c Added logic to improve search for free sectors.
101 … lx_nor_flash_sector_release.c Added reclaim logic to help increase free sectors.
120 lx_nand_flash_logical_sector_find.c Added adjustment of mapped sectors when
191 … lx_nor_flash_physical_sector_allocate.c Corrected problem with more than 32 sectors per
/LevelX-v6.2.1/
DREADME.md3sectors that are mapped to physical flash memory inside of LevelX. Applications may use LevelX in …
/LevelX-v6.2.1/test/regression/
Dlevelx_nand_flash_test.c33 VOID _fx_nand_flash_read_sectors(ULONG logical_sector, ULONG sectors, UCHAR *destination_buffer);
34 VOID _fx_nand_flash_write_sectors(ULONG logical_sector, ULONG sectors, UCHAR *source_buffer);
/LevelX-v6.2.1/common/inc/
Dlx_api.h800 … ULONG destination_block, USHORT* dest_block_status_ptr, ULONG sectors);