Searched refs:trigger_connection (Results 1 – 2 of 2) sorted by relevance
9 struct trigger_connection{ struct77 … void CalculateConnectionPos(trigger_connection *connection, flow_item *source, flow_item *target);96 CArray<trigger_connection *> mConnectionList;
400 trigger_connection *connection; in OnPaint()1339 trigger_connection *remove; in RemoveConnection()1392 trigger_connection *exist; in CheckAddConnection()1408 trigger_connection *connection = new trigger_connection; in CheckAddConnection()1418 void screen_flow_diagram_win::CalculateConnectionPos(trigger_connection *connection, flow_item *sou… in CalculateConnectionPos()1421 trigger_connection *other; in CalculateConnectionPos()1509 trigger_connection *connection = NULL; in UpdateConnectionPos()