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Searched refs:trigger_connection (Results 1 – 2 of 2) sorted by relevance

/GUIX-v6.4.1/guix_studio/
Dscreen_flow_edit_dlg.h9 struct trigger_connection{ struct
77 … void CalculateConnectionPos(trigger_connection *connection, flow_item *source, flow_item *target);
96 CArray<trigger_connection *> mConnectionList;
Dscreen_flow_edit_dlg.cpp400 trigger_connection *connection; in OnPaint()
1339 trigger_connection *remove; in RemoveConnection()
1392 trigger_connection *exist; in CheckAddConnection()
1408 trigger_connection *connection = new trigger_connection; in CheckAddConnection()
1418 void screen_flow_diagram_win::CalculateConnectionPos(trigger_connection *connection, flow_item *sou… in CalculateConnectionPos()
1421 trigger_connection *other; in CalculateConnectionPos()
1509 trigger_connection *connection = NULL; in UpdateConnectionPos()