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Searched refs:selected_name (Results 1 – 3 of 3) sorted by relevance

/GUIX-v6.4.1/guix_studio/
Dtrigger_action_edit_dlg.h64 void AddAnimationIds(CString selected_name);
65 void ResetAnimationIds(CString selected_name);
Dtrigger_edit_dlg.cpp359 void trigger_edit_dlg::AddAnimationIds(CString selected_name) in AddAnimationIds() argument
381 if (selected_name.IsEmpty()) in AddAnimationIds()
387 mAnimationIdsCombo.SelectString(0, selected_name); in AddAnimationIds()
Dtrigger_edit_dlg.h43 void AddAnimationIds(CString selected_name);