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Searched refs:mAnimationDotRadius (Results 1 – 2 of 2) sorted by relevance

/GUIX-v6.4.1/guix_studio/
Deasing_function_select_dlg.cpp84 mAnimationDotRadius = MulDiv(ANIMATION_DOT_RADIUS, dpi, DEFAULT_DPI_96); in IMPLEMENT_DYNAMIC()
173 mAnimationRect.right += (mAnimationDotRadius / 2) + 1; in OnPaint()
749 …g.FillEllipse(&red_brush, RectF(x2 - ((REAL)mAnimationDotRadius/2), y2 - ((REAL)mAnimationDotRadiu… in DrawEasingCurve()
750 (REAL)mAnimationDotRadius, (REAL)mAnimationDotRadius)); in DrawEasingCurve()
Deasing_function_select_dlg.h75 int mAnimationDotRadius; variable