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Searched refs:mActiveDisplay (Results 1 – 2 of 2) sorted by relevance

/GUIX-v6.4.1/guix_studio/
Dscreen_flow_edit_dlg.cpp326 mActiveDisplay = display; in BEGIN_MESSAGE_MAP()
681 trigger_list_edit_dlg dlg(mActiveDisplay, mpScreenFlow, item); in EditFlowItem()
1669 mActiveDisplay = display; in IMPLEMENT_DYNAMIC()
1721 project->mDisplays[mActiveDisplay].screenflow = mpOldScreenFlow; in OnCancel()
1724 mpOldScreenFlow->RebuildAnimationIdDictionary(mActiveDisplay); in OnCancel()
1745 if (project->mDisplays[mActiveDisplay].screenflow) in InitScreenFlow()
1748 mpOldScreenFlow = new screen_flow(*project->mDisplays[mActiveDisplay].screenflow); in InitScreenFlow()
1752 project->mDisplays[mActiveDisplay].screenflow = new screen_flow; in InitScreenFlow()
1754 mpScreenFlow = project->mDisplays[mActiveDisplay].screenflow; in InitScreenFlow()
1758 GetProjectView()->GetTopLevelWidgetList(mActiveDisplay, &screen_list); in InitScreenFlow()
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Dscreen_flow_edit_dlg.h100 int mActiveDisplay; variable
141 int mActiveDisplay;