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Searched refs:iVal (Results 1 – 1 of 1) sorted by relevance

/GUIX-v6.4.1/guix_studio/
DProjectConfigDlg.cpp1076 int iVal = pNMUpDown ->iPos + pNMUpDown->iDelta; in OnDeltaposSpinNumScreens() local
1077 if (iVal >= lower && iVal <= upper) in OnDeltaposSpinNumScreens()
1079 m_spin_current_screen.SetRange(1, iVal); in OnDeltaposSpinNumScreens()
1086 if (SelectedDisplay > iVal) in OnDeltaposSpinNumScreens()
1088 m_current_display = iVal - 1; in OnDeltaposSpinNumScreens()
1108 int iVal = pNMUpDown ->iPos; in OnDeltaposSpinScreenSelect() local
1110 if (iVal <= upper && iVal >= lower) in OnDeltaposSpinScreenSelect()
1113 …if (!TestInputName((CEdit *)GetDlgItem(IDC_SCREEN_NAME), "Name", mpProject->mDisplays[iVal - 1].na… in OnDeltaposSpinScreenSelect()
1119 SaveDisplayConfig(iVal - 1); in OnDeltaposSpinScreenSelect()
1121 iVal += pNMUpDown->iDelta; in OnDeltaposSpinScreenSelect()
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