Searched refs:char_map (Results 1 – 3 of 3) sorted by relevance
839 FontCharMap char_map; in MakeFont() local870 char_map.SetMapSize(262144); in MakeFont()895 char_map.Set(pages[page].first_char, pages[page].last_char); in MakeFont()905 char_map.Overlay(tmap); in MakeFont()909 if (char_map.Test(0xe00, 0xe7f)) in MakeFont()912 if (char_map.Test(0x0e33)) in MakeFont()916 char_map.Set(0x0e4d, 0x0e4d); in MakeFont()917 char_map.Set(0x0e32, 0x0e32); in MakeFont()921 char_map.Set(0xf700, 0xf71a); in MakeFont()924 if (char_map.Test(0x600, 0x6ff)) in MakeFont()[all …]
127 FontCharMap *GetCharacterMap(void) {return &char_map;} in GetCharacterMap()142 inline void ClearStringTableCharMap() { char_map.Clear(); }; in ClearStringTableCharMap()156 FontCharMap char_map; variable
48 char_map.AddToMap(m_records[record].strings[string]); in string_table()128 char_map.Clear(); in CleanupStringTable()599 char_map.Clear(); in GenerateCleanCharacterMap()610 char_map.AddToMap(m_records[record].strings[language]); in GenerateCleanCharacterMap()614 return &char_map; in GenerateCleanCharacterMap()693 if (char_map.AddToMap(InString)) in UpdateGuixLanguageTable()704 …Message(GetResourceView()->GetSafeHwnd(), USR_MSG_UPDATE_STRING_TABLE_FONTS, (WPARAM)&char_map, 0); in UpdateGuixLanguageTable()