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Searched refs:animation_step (Results 1 – 9 of 9) sorted by relevance

/GUIX-v6.4.1/samples/demo_guix_smart_watch/
Dpage_3_calories_screen.c4 #define CAL_ANIMATION_VAL(val) ((val) * animation_step / ANIMATION_TOTAL_STEPS)
9 static INT animation_step = 0; variable
35 animation_step = 0; in animation_start()
45 animation_step++; in animation_update()
52 if (animation_step == ANIMATION_TOTAL_STEPS) in animation_update()
Dpage_3_ekg_screen.c5 #define CAL_ANIMATION_VAL(val) ((val) * animation_step / ANIMATION_TOTAL_STEPS)
11 static INT animation_step = 0; variable
37 animation_step = 0; in animation_start()
47 animation_step++; in animation_update()
54 if (animation_step == ANIMATION_TOTAL_STEPS) in animation_update()
Dpage_3_yoga_screen.c4 #define CAL_ANIMATION_VAL(val) ((val) * animation_step / ANIMATION_TOTAL_STEPS)
10 static INT animation_step = 0; variable
29 animation_step = 0; in animation_start()
39 animation_step++; in animation_update()
47 if (animation_step == ANIMATION_TOTAL_STEPS) in animation_update()
Dpage_3_stand_screen.c4 #define CAL_ANIMATION_VAL(val) ((val) * animation_step / ANIMATION_TOTAL_STEPS)
9 static INT animation_step = 0; variable
37 animation_step = 0; in animation_start()
47 animation_step++; in animation_update()
56 if (animation_step == ANIMATION_TOTAL_STEPS) in animation_update()
Dpage_3_run_screen.c4 #define CAL_ANIMATION_VAL(val) ((val) * animation_step / ANIMATION_TOTAL_STEPS)
11 static INT animation_step = 0; variable
55 animation_step = 0; in animation_start()
65 animation_step++; in animation_update()
74 if (animation_step == ANIMATION_TOTAL_STEPS) in animation_update()
Dpage_1_weather_screen.c4 #define CAL_ANIMATION_VAL(val) ((val) * animation_step / ANIMATION_TOTAL_STEPS)
6 static INT animation_step = 0; variable
26 animation_step = 0; in animation_start()
38 animation_step++; in animation_update()
59 if (animation_step == ANIMATION_TOTAL_STEPS) in animation_update()
Dpage_3_fitness_screen.c10 #define CAL_ANIMATION_VAL(val) ((val) * animation_step / ANIMATION_TOTAL_STEPS)
24 static INT animation_step = 0; variable
71 animation_step = 0; in animation_start()
83 animation_step++; in animation_update()
109 if (animation_step == ANIMATION_TOTAL_STEPS) in animation_update()
/GUIX-v6.4.1/test/guix_test/regression_test/tests/
Dvalidation_guix_all_widgets_radial_slider_property.c62 INT animation_step = 0; variable
65 animation_step++; in animation_update_callback()
84 while(animation_step != 15) in control_thread_entry()
118 animation_step = 0; in control_thread_entry()
121 while(animation_step != 15) in control_thread_entry()
/GUIX-v6.4.1/test/example_internal/guix_medical_mouse_support/
Dmedications.c27 INT animation_step; variable
56 animation_step = 0; in meds_screen_event_handler()
100 animation_step++; in meds_screen_event_handler()
101 if (animation_step == NUM_ANIMATION_STEPS) in meds_screen_event_handler()